DOOM Unity Port WAD Development and Information Guide

This is a WAD development and information guide that goes into the nitty gritty details on the features and limitations for creating and/or converting WADs for use in the Unity Port.The main advantage of converting your already Vanilla / limit-removing supported WAD to the Unity Port is that it allows for the WAD to be played on consoles.There doesn’t seem to be much documentation going fully in depth on how to convert / make WADs for the Unity Port and/or much information on the extra features that the Unity Port supplies map makers.This guide will hopefully help map makers learn more about the intricacies of the Unity Port and make their Unity conversion of WADs an easier process.

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